Dungeon Rats [GOG] Hack Working 🔛
Dungeon Rats [GOG] Hack Working
I purchased this adventure thinking it was a single area dungeon but it turns out it is more than that. This dungeon has multiple levels and runs for a good 30 minutes. The dungeons layout is quite complex and there are plenty of rooms to explore. Some of these rooms are connected and there are entrances to several of them. There are some variant rooms – the rooms are randomly selected each game and can include rooms with lots of loot, rooms with locked chests and even rooms that have teleporters to the different levels. There are 5 characters with different roles. One role is the tank. He can move around using the laser sword and fire the lasers by holding down the control key. He can also fight off the enemies in close proximity using his sword. The other 4 characters are normal characters. They walk around and do their own thing until they die and be resurrected. They all have attacks and a variety of spells to cast that include curses, fireball, summon spirit and more.
The attributes of the dungeons are randomly generated. To start, you select a tier for the enemies and for the number of rooms you want to include. This is a simple formula – multiply the number of rooms and enemies by 3. The attributes of the enemies and the rooms are a simple formula – multiply the number of rooms and enemies by 3. The order of the floors are all randomized. For each floor, the dungeons starts with an area with a gate, three levels with a wall in between each one and then a boss at the end. There is a boss, which is the most powerful enemy you will face on the dungeon. As soon as the boss is dead, the dungeon ends and you are returned to the main menu.
I was wary of dungeons having so many different variations in them. They are very important to the game, but the randomness in their design makes it extremely difficult to keep track of it all. You might be fighting a shop in one area that suddenly goes in to deep sea, and as you travel through all of the levels you happen to find a few that contain these variations, with their own unique obstacles. While any random number generator could be used, I was worried that this one I came across wouldn’t match the one in the game. But then I realised that it wasn’t really random at all. Pretty much every dungeon is a variation of the same dungeons over and over, and each one has several variants and changes. For instance, the game starts you in the very first level, which is full of pits and snowballs, and then takes you to a very rocky, spiky, and possibly ice filled dungeon to the left if you press right. If you press left, it takes you to a normal dungeon to the left, and if you keep going left it might be a desert with sand on it. If you go down to one of the bottom levels, it shows you random trees and random animals that either attack or ignore you. Even dungeons that will be completely identical in both interior and exterior design can have their floors arranged in a completely different way to the rest of the floor, and unlike those „versions“ that are same on every floor, these variations can be found on any floor, even after completing a difficult dungeon that was also very similar to the one before it. This makes the game feel a lot more rich than it first appears, especially when you do unlock other fun aspects of the game, like Santa’s house, or the pirate ship.